Moshe Linke, an indie developer from Hamburg who specializes in cultivating experiences founded upon neo-brutalism and concrete philosophical exploration, told me that offering escapism has become a concerted effort in the development community. This is how the ' Games to help you stay inside' collection was born.
Why? Because a variety of Itch creators have championed the benevolent cause of making games as inexpensive as they possibly can-in some cases making them completely free-in order to play their part in helping those who are currently self-isolating. Those lines have started to blur recently: all of a sudden, games that may have only been downloaded two or three times a week are being played by thousands of people all over the world-daily. People who regularly occasion its hodgepodge storefront are likely to experiment with a variety of games, whereas those less interested in its curios might only visit for an ephemeral sojourn, never to return. Itch.io provides these developers with a platform, and teems with inspired games about virtual art colleges, turn-based football dramas, and skeletons headbutting lizards.Īlthough the Itch community is remarkably tight-knit and infectiously supportive, it's relatively self-contained.
For every behemoth corporation like EA, Blizzard, or Riot, there are thousands of independent creators making games the way they want to make them.